#pragma once
#include "pipemessage.h"

#include <string>

using namespace std;
class RedirectMessage : public PipeMessage
{
	string mPath;
	
protected:
	virtual UINT CreateBuffer(UINT _startPos = 0);
	virtual void ParseBuffer();
	virtual UINT GetBufferSize();

public:
	RedirectMessage(BYTE* _buff);
	RedirectMessage(string _path);
	~RedirectMessage(void);

public:
	const string& Path() const { return mPath; }
};

